My Role: While making drawings in my studio, it occured to me how complex the decision making process is when recording visual ideas. I used user interface design methodologies to try and reflect this complexity.
Tools Used: Pen and Paper, Figma, Miro, Jitter, Adobe Suite, Keynote
I began to sketch some of the decision making points in the drawing process…
…I conceptualized the entire process in a large wireframe….
Making the wireframe introduced new concepts like failure and recording the idea in alternative ways - writing the idea down, and simply remembering it.
I decided to start my prototype with the user flow of remembering a visual idea.
Failed Recording
Successful Remembering